![]() You can find a thorough list with details on which games are supported and how well on the compatibility page. Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2 Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2 Flight of the Amazon Queen Wyrmkeep's Inherit the Earth Coktel Vision's Gobliiins Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. ![]() I think it was worth waiting: the new Tic-Tac-Toe edition is really great and indeed represents a breakthrough in interpreting many graphics adventures released in the late eighties and during the entire nineties. In the meantime, go give a try to the current version – it REALLY shines at emulating the Sony PlayStation!) I’ll only publish it when the new release, which is slated for the near future, is released. (BTW, this is the reason I haven’t come up with a FPSEce article either. 10.0 (AKA Tic-Tac-Toe, coming from the Roman numeral form 0.X.0) to appear so that the article doesn’t get outdated too soon. In my emulation-related article & tutorial series, I’ve deliberately waited for the final version of the brand new and pretty much groundbreaking ScummVM 0. The game CD should no longer be needed, and can be put in a safe place.Many of you may have heard of ScummVM, THE multiplatform (including Windows Mobile) interpreter for LucasArts (and similar) adventure games. ![]() Then point ScummVM to that folder when adding the game. The most convenient way is to convert the tracks to MP3, Ogg Vorbis or FLAC, name them as described in the README file, and put them in the same folder as the two data files mentione earlier. ScummVM should be able to play them directly from the CD, though playing the game from the CD has been known to cause strange crashes like the one you saw. The trickier part is that the music is stored as audio tracks on the CD. (I've heard that there are two different versions, but that the only difference is the names of the files.) Simply create a new folder on your hard disk and copy the two files there. (There is a web page that does.) The data files for the CD version of The Secret of Monkey Island are called monkey.000 and monkey.001, or possibly monkey1.000 and monkey1.001. I guess the README doesn't list the exact files necessary to play a game. I looked around everywhere for answers to these issues and I can't seem to find any, so can anyone help me? I was super-excited to see the game I've been waiting to play ever since I got a new computer seemed to be working quite properly and then I encountered this problem, and got quite upset. Problem #2: Once I start playing the game, after the PART ONE: THE THREE TRIALS all of a sudden I get this pop-down menu that seems to be a DOS one that says (after other information such as console is ready and debugger started)ERROR: ROOM 96 NOT IN ROOM 96 AT 4697642+0 IN FILE MONKEY.001Īnd once I type "exit" or "continue" or even "room" the whole program shuts down and disappears. Okay, I did see the ReadMe file, and found no help on how in the world I could save my data files into my hard disk, how can I do accomplish this? THIS IS KNOWN TO CAUSE PROBLEMS, AND IT'S THEREFORE RECOMMENDED THAT YOU COPY THE DATA FILES TO YOUR HARD DISK INSTEAD. Problem #1: YOU APPEAR TO BE PLAYING THIS GAME DIRECTLY FROM THE CD. I've encountered the following 2 problems during the game, "The Secret Of Monkey Island"
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